Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 101 days ago
9 / 2 / 10
K / D / A
54.3%
Kill participation
1,116.9
Damage / min
13,924g
517.3 gold / min
14
6 placed · 3 cleared
234
8.7 CS / min
Objective control
4
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGG 20 Tsuki#1827
Tristana · Top
6 / 2 / 3
25.7% KP
18,545
18.6% share
14,134g
257 CS · 9.5/m
Hi Im Greatful#TwTv
Shyvana · Jungle
5 / 2 / 4
25.7% KP
12,752
12.8% share
12,358g
238 CS · 8.8/m
Gertew#NA1
Akali · Mid
12 / 2 / 4
45.7% KP
21,539
21.6% share
12,135g
204 CS · 7.6/m
CHICKENORBUNNY#CLUCK
Swain · ADC
9 / 2 / 10
54.3% KP
30,063
30.1% share
13,924g
234 CS · 8.7/m
cat lover#NWJNS
Seraphine · Support
3 / 1 / 16
54.3% KP
16,819
16.9% share
9,350g
32 CS · 1.2/m
Red side
DefeatBoster#NA1
Gragas · Top
1 / 3 / 1
25% KP
10,997
15.7% share
8,470g
198 CS · 7.4/m
Shadow#Alu
Udyr · Jungle
4 / 10 / 1
62.5% KP
14,592
20.8% share
10,986g
207 CS · 7.7/m
suibiannuenue#fevy
Xerath · Mid
0 / 6 / 5
62.5% KP
15,073
21.5% share
7,627g
179 CS · 6.7/m
Fumikage#2055
Caitlyn · ADC
2 / 9 / 3
62.5% KP
17,842
25.5% share
9,657g
173 CS · 6.4/m
EBBman#NA1
Bard · Support
1 / 7 / 4
62.5% KP
11,503
16.4% share
6,540g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
