Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 101 days ago
10 / 3 / 10
K / D / A
48.8%
Kill participation
1,095.5
Damage / min
14,295g
540.1 gold / min
13
5 placed · 1 cleared
213
8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVinç#0030
Camille · Top
8 / 3 / 8
39% KP
26,030
24.5% share
14,267g
213 CS · 8/m
Golden Glock#Bang
Graves · Jungle
16 / 4 / 7
56.1% KP
26,708
25.2% share
15,217g
214 CS · 8.1/m
Kyrie#wr123
Orianna · Mid
1 / 2 / 12
31.7% KP
10,243
9.7% share
11,460g
238 CS · 9/m
CHICKENORBUNNY#CLUCK
Swain · ADC
10 / 3 / 10
48.8% KP
28,995
27.3% share
14,295g
213 CS · 8/m
Morde#lol1
Pantheon · Support
6 / 10 / 11
41.5% KP
14,083
13.3% share
9,671g
50 CS · 1.9/m
Red side
DefeatSunless#Steel
Yone · Top
3 / 11 / 4
31.8% KP
17,253
22% share
10,223g
183 CS · 6.9/m
CIearIove11#NA1
Wukong · Jungle
4 / 10 / 9
59.1% KP
16,540
21.1% share
10,261g
154 CS · 5.8/m
setter#009
Malzahar · Mid
3 / 6 / 5
36.4% KP
17,866
22.8% share
12,467g
249 CS · 9.4/m
Sawanoza#XXX
Vladimir · ADC
3 / 6 / 5
36.4% KP
13,307
17% share
12,040g
217 CS · 8.2/m
Best Flayer#NA1
Pyke · Support
9 / 8 / 3
54.5% KP
13,502
17.2% share
9,945g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
