Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 100 days ago
12 / 6 / 7
K / D / A
50%
Kill participation
994
Damage / min
15,424g
450.6 gold / min
15
10 placed · 2 cleared
222
6.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMK1Paris#NA1
Pantheon · Top
10 / 8 / 7
56.7% KP
35,079
26.6% share
16,724g
215 CS · 6.3/m
CIearIove11#NA1
Jarvan IV · Jungle
4 / 9 / 8
40% KP
19,481
14.8% share
13,928g
238 CS · 7/m
CappuBean#mewdy
Ahri · Mid
6 / 9 / 7
43.3% KP
29,974
22.7% share
12,115g
220 CS · 6.4/m
refugo#4525
Kai'Sa · ADC
8 / 5 / 5
43.3% KP
36,905
28% share
18,455g
321 CS · 9.4/m
5word#1234
Nidalee · Support
2 / 8 / 13
50% KP
10,389
7.9% share
9,543g
40 CS · 1.2/m
Red side
VictoryBestify#NA1
Yasuo · Top
6 / 8 / 14
52.6% KP
33,127
23.2% share
15,885g
271 CS · 7.9/m
Clarence#NA0
Brand · Jungle
7 / 6 / 14
55.3% KP
32,467
22.8% share
16,353g
243 CS · 7.1/m
CHICKENORBUNNY#CLUCK
Swain · Mid
12 / 6 / 7
50% KP
34,029
23.9% share
15,424g
222 CS · 6.5/m
Standard Form#IMHIM
Lucian · ADC
13 / 6 / 3
42.1% KP
32,973
23.1% share
20,300g
294 CS · 8.6/m
Polare#1776
Thresh · Support
0 / 4 / 21
55.3% KP
9,941
7% share
9,756g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
