Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 100 days ago
10 / 2 / 16
K / D / A
78.8%
Kill participation
1,356.5
Damage / min
15,455g
547.7 gold / min
18
8 placed · 1 cleared
203
7.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPoker Degenerate#NA1
Zaahen · Top
2 / 8 / 7
29% KP
20,198
17.9% share
9,105g
169 CS · 6/m
njt#1968
Skarner · Jungle
5 / 9 / 13
58.1% KP
20,637
18.3% share
10,822g
142 CS · 5/m
Ereklo#369
Ekko · Mid
8 / 7 / 5
41.9% KP
23,688
21% share
11,158g
208 CS · 7.4/m
Baggie#0001
Yunara · ADC
14 / 5 / 3
54.8% KP
40,549
36% share
17,281g
234 CS · 8.3/m
ubak glock 3000#NA1
Milio · Support
2 / 4 / 24
83.9% KP
7,606
6.8% share
8,795g
16 CS · 0.6/m
Red side
Victory255king#65535
K'Sante · Top
3 / 5 / 10
39.4% KP
21,404
16% share
10,749g
187 CS · 6.6/m
BlueShoes9#NA1
Graves · Jungle
9 / 6 / 14
69.7% KP
27,013
20.2% share
14,556g
229 CS · 8.1/m
Cyinite#Cynss
Viktor · Mid
9 / 6 / 12
63.6% KP
36,236
27.1% share
12,840g
217 CS · 7.7/m
CHICKENORBUNNY#CLUCK
Swain · ADC
10 / 2 / 16
78.8% KP
38,277
28.6% share
15,455g
203 CS · 7.2/m
Pentius#owo
Camille · Support
2 / 12 / 6
24.2% KP
10,921
8.2% share
8,241g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
