Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 100 days ago
16 / 3 / 18
K / D / A
79.1%
Kill participation
1,821.3
Damage / min
16,911g
642.6 gold / min
13
7 placed · 2 cleared
187
7.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatok1ok2ok3#wys
Sion · Top
6 / 8 / 6
40% KP
34,293
29.2% share
10,513g
165 CS · 6.3/m
POCOLOCO#3652
Sylas · Jungle
5 / 7 / 8
43.3% KP
23,761
20.3% share
10,993g
175 CS · 6.6/m
Vivace#Sugoi
Hwei · Mid
3 / 7 / 16
63.3% KP
27,618
23.5% share
10,430g
174 CS · 6.6/m
Cyn#Sosu
Senna · ADC
1 / 14 / 14
50% KP
14,298
12.2% share
8,404g
95 CS · 3.6/m
420 Blaze It#360
Pyke · Support
15 / 7 / 8
76.7% KP
17,340
14.8% share
11,653g
20 CS · 0.8/m
Red side
VictoryRainy#YSKM
Sett · Top
4 / 6 / 8
27.9% KP
25,194
19.1% share
9,607g
148 CS · 5.6/m
Genznala#NA1
Viego · Jungle
13 / 5 / 8
48.8% KP
22,022
16.7% share
13,905g
167 CS · 6.3/m
Choco Pie#MOCHI
Zed · Mid
9 / 6 / 7
37.2% KP
28,213
21.3% share
14,686g
206 CS · 7.8/m
CHICKENORBUNNY#CLUCK
Swain · ADC
16 / 3 / 18
79.1% KP
47,930
36.2% share
16,911g
187 CS · 7.1/m
RememberingLeon#NA1
Nautilus · Support
1 / 10 / 13
32.6% KP
8,871
6.7% share
7,594g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
