Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 100 days ago
6 / 1 / 8
K / D / A
46.7%
Kill participation
761.9
Damage / min
11,046g
524.8 gold / min
9
5 placed · 2 cleared
195
9.3 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySGa14#9450
Jayce · Top
7 / 1 / 3
33.3% KP
19,318
26.9% share
10,770g
219 CS · 10.4/m
susyツ#susy
Jarvan IV · Jungle
4 / 2 / 5
30% KP
11,075
15.4% share
9,323g
176 CS · 8.4/m
BSS#sal
Cho'Gath · Mid
12 / 1 / 2
46.7% KP
19,239
26.8% share
12,089g
197 CS · 9.4/m
CHICKENORBUNNY#CLUCK
Swain · ADC
6 / 1 / 8
46.7% KP
16,039
22.3% share
11,046g
195 CS · 9.3/m
OuipetTTV#ouip
Rell · Support
1 / 2 / 14
50% KP
6,101
8.5% share
7,039g
31 CS · 1.5/m
Red side
DefeatAllUnitsEngage#GO IN
Sett · Top
1 / 12 / 2
42.9% KP
10,801
21.9% share
5,779g
121 CS · 5.7/m
Van#acc9
Sylas · Jungle
0 / 3 / 3
42.9% KP
4,962
10.1% share
5,942g
114 CS · 5.4/m
I Thrill I#NA1
Qiyana · Mid
1 / 7 / 3
57.1% KP
11,621
23.5% share
7,158g
130 CS · 6.2/m
Gromp#6302
Varus · ADC
3 / 6 / 1
57.1% KP
13,871
28.1% share
7,717g
140 CS · 6.7/m
HeiMordinger#NA42
Zilean · Support
2 / 2 / 3
71.4% KP
8,097
16.4% share
5,858g
42 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
