Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 99 days ago
6 / 4 / 12
K / D / A
46.2%
Kill participation
983.9
Damage / min
13,045g
458.5 gold / min
19
5 placed · 2 cleared
225
7.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCHICKENORBUNNY#CLUCK
Swain · Top
6 / 4 / 12
46.2% KP
27,991
20.4% share
13,045g
225 CS · 7.9/m
shake the tree#999
Master Yi · Jungle
10 / 4 / 11
53.8% KP
33,160
24.2% share
15,201g
257 CS · 9/m
TheBluePug#NA1
Syndra · Mid
7 / 2 / 11
46.2% KP
29,454
21.5% share
13,714g
277 CS · 9.7/m
iargenalb#6784
Jhin · ADC
15 / 1 / 11
66.7% KP
35,144
25.7% share
16,743g
251 CS · 8.8/m
Nerfels#NA1
Bard · Support
1 / 5 / 26
69.2% KP
11,207
8.2% share
9,979g
29 CS · 1/m
Red side
DefeatGuffy#3482
Gnar · Top
3 / 5 / 2
31.3% KP
19,595
23.6% share
10,928g
241 CS · 8.5/m
TTV Xbonexs#NA1
Nasus · Jungle
1 / 10 / 6
43.8% KP
13,953
16.8% share
9,015g
162 CS · 5.7/m
BetaTwins#NA1
Veigar · Mid
1 / 9 / 8
56.3% KP
13,046
15.7% share
8,979g
200 CS · 7/m
KEVIN LOVES BEER#CHUG
Ezreal · ADC
8 / 7 / 4
75% KP
24,798
29.9% share
14,029g
243 CS · 8.5/m
Theepowerz#1529
Leona · Support
3 / 8 / 10
81.3% KP
11,605
14% share
9,651g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
