Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 98 days ago
2 / 2 / 13
K / D / A
62.5%
Kill participation
1,003
Damage / min
11,539g
465 gold / min
13
6 placed · 1 cleared
214
8.6 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLynxcatching#Gaza
Ornn · Top
1 / 5 / 4
35.7% KP
15,810
22% share
8,114g
169 CS · 6.8/m
w5441gwqt#NA1
Nunu & Willump · Jungle
4 / 7 / 6
71.4% KP
14,575
20.3% share
8,805g
120 CS · 4.8/m
Revenant#Joker
Diana · Mid
6 / 4 / 2
57.1% KP
18,814
26.1% share
10,568g
210 CS · 8.5/m
monster drinker#fent
Karthus · ADC
3 / 4 / 5
57.1% KP
19,800
27.5% share
9,468g
198 CS · 8/m
morada#7617
Soraka · Support
0 / 4 / 7
50% KP
2,961
4.1% share
5,756g
31 CS · 1.2/m
Red side
VictoryN3TROX#TFT
Ambessa · Top
1 / 6 / 3
16.7% KP
22,817
25.3% share
7,623g
139 CS · 5.6/m
Izânami#NA2
Naafiri · Jungle
14 / 4 / 6
83.3% KP
17,926
19.9% share
14,490g
213 CS · 8.6/m
CHICKENORBUNNY#CLUCK
Swain · Mid
2 / 2 / 13
62.5% KP
24,892
27.7% share
11,539g
214 CS · 8.6/m
OLD ROCOURT#LMCW
Vayne · ADC
7 / 0 / 5
50% KP
20,387
22.6% share
14,074g
231 CS · 9.3/m
PleadTheFif#NA1
Lulu · Support
0 / 2 / 10
41.7% KP
3,988
4.4% share
6,855g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
