Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 98 days ago
3 / 2 / 17
K / D / A
51.3%
Kill participation
740.4
Damage / min
16,021g
544.9 gold / min
12
7 placed · 3 cleared
251
8.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRivex#QC1
Aurora · Top
4 / 7 / 8
30.8% KP
29,502
22.3% share
11,825g
201 CS · 6.8/m
rege#dice
Rengar · Jungle
18 / 5 / 4
56.4% KP
32,017
24.2% share
17,948g
231 CS · 7.9/m
joe oreo#美味しい
Gragas · Mid
8 / 5 / 9
43.6% KP
30,667
23.2% share
13,422g
202 CS · 6.9/m
CHICKENORBUNNY#CLUCK
Swain · ADC
3 / 2 / 17
51.3% KP
21,768
16.5% share
16,021g
251 CS · 8.5/m
FULL CLEAR ONLY#EATIN
Camille · Support
6 / 5 / 10
41% KP
18,202
13.8% share
10,277g
22 CS · 0.7/m
Red side
DefeatBiliBiliBD#Alpha
Vladimir · Top
6 / 6 / 4
41.7% KP
26,631
25.1% share
12,592g
255 CS · 8.7/m
Dime#Lesu
Kha'Zix · Jungle
9 / 12 / 2
45.8% KP
21,189
20% share
14,247g
201 CS · 6.8/m
Retrozing#hey
Yone · Mid
5 / 9 / 4
37.5% KP
21,306
20.1% share
13,966g
245 CS · 8.3/m
Choco#001
Seraphine · ADC
3 / 6 / 12
62.5% KP
25,991
24.5% share
11,694g
200 CS · 6.8/m
cara#kala
Nami · Support
1 / 6 / 13
58.3% KP
10,844
10.2% share
7,695g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
