Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 97 days ago
8 / 4 / 17
K / D / A
64.1%
Kill participation
943
Damage / min
15,776g
407.5 gold / min
39
4 placed · 9 cleared
244
6.3 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryReversShopKeeper#Ivern
Olaf · Top
3 / 10 / 7
25.6% KP
30,363
17.3% share
15,666g
262 CS · 6.8/m
PRIDE#USAMA
Qiyana · Jungle
13 / 6 / 11
61.5% KP
53,838
30.6% share
21,049g
301 CS · 7.8/m
CHICKENORBUNNY#CLUCK
Swain · Mid
8 / 4 / 17
64.1% KP
36,509
20.7% share
15,776g
244 CS · 6.3/m
milk drink cant#6777
Kalista · ADC
15 / 6 / 8
59% KP
48,332
27.5% share
22,279g
352 CS · 9.1/m
adore#soft
Lulu · Support
0 / 6 / 25
64.1% KP
6,949
3.9% share
10,578g
23 CS · 0.6/m
Red side
DefeatAddictedToVore#NA1
Jayce · Top
12 / 6 / 7
59.4% KP
53,827
29.8% share
17,836g
265 CS · 6.8/m
Noly#Moly
Sylas · Jungle
2 / 6 / 15
53.1% KP
24,258
13.4% share
14,534g
245 CS · 6.3/m
ccooooccklover97#SBN
Kog'Maw · Mid
6 / 11 / 5
34.4% KP
44,056
24.4% share
14,781g
274 CS · 7.1/m
Burito#Burto
Yunara · ADC
9 / 8 / 10
59.4% KP
46,521
25.8% share
20,605g
304 CS · 7.9/m
Sehtd#9969
Seraphine · Support
3 / 8 / 11
43.8% KP
11,808
6.5% share
10,331g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
