Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 96 days ago
11 / 5 / 5
K / D / A
61.5%
Kill participation
915.3
Damage / min
13,430g
472.1 gold / min
6
4 placed · 1 cleared
197
6.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIronicBlueIron#NA1
Renekton · Top
0 / 8 / 5
19.2% KP
10,998
13.1% share
8,822g
205 CS · 7.2/m
Bigzu#5555
Graves · Jungle
6 / 9 / 5
42.3% KP
18,695
22.3% share
11,616g
224 CS · 7.9/m
Yobosayo#000
Talon · Mid
7 / 11 / 2
34.6% KP
19,721
23.5% share
11,992g
205 CS · 7.2/m
CHICKENORBUNNY#CLUCK
Swain · ADC
11 / 5 / 5
61.5% KP
26,039
31% share
13,430g
197 CS · 6.9/m
Tyloki#WOLF
Nami · Support
2 / 6 / 16
69.2% KP
8,546
10.2% share
8,239g
24 CS · 0.8/m
Red side
VictoryDontCareDidntAsk#66666
K'Sante · Top
7 / 6 / 6
33.3% KP
28,206
21.1% share
12,804g
221 CS · 7.8/m
holychickencows#dshao
Qiyana · Jungle
6 / 4 / 19
64.1% KP
26,979
20.2% share
15,413g
238 CS · 8.4/m
Eyezick#416
Annie · Mid
12 / 4 / 16
71.8% KP
38,601
28.9% share
14,809g
199 CS · 7/m
Infernodan#Dan
Jhin · ADC
11 / 3 / 9
51.3% KP
24,247
18.2% share
16,177g
231 CS · 8.1/m
Rokosoy#VOID
Camille · Support
3 / 9 / 14
43.6% KP
15,442
11.6% share
9,206g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
