Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Maokai
Victory
Ranked Solo/Duo · 90 days ago
2 / 10 / 17
K / D / A
50%
Kill participation
409.4
Damage / min
13,296g
356 gold / min
46
4 placed · 11 cleared
178
4.8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFlutterswag99#1552
Renekton · Top
3 / 4 / 5
21.1% KP
26,029
18.1% share
19,873g
438 CS · 11.7/m
CHICKENORBUNNY#CLUCK
Maokai · Jungle
2 / 10 / 17
50% KP
15,291
10.7% share
13,296g
178 CS · 4.8/m
No FF Mental#Play
Syndra · Mid
19 / 8 / 8
71.1% KP
51,127
35.6% share
22,850g
245 CS · 6.6/m
Splorps#frog
Jinx · ADC
11 / 10 / 13
63.2% KP
39,125
27.3% share
19,943g
287 CS · 7.7/m
QuietOnTheCreek#ijbol
Morgana · Support
3 / 8 / 18
55.3% KP
11,883
8.3% share
11,554g
48 CS · 1.3/m
Red side
DefeatPOOPOOPOOPOOPOOP#NA1
Garen · Top
3 / 5 / 4
17.5% KP
22,778
14.2% share
14,296g
313 CS · 8.4/m
korraborra#zed
Zed · Jungle
9 / 9 / 16
62.5% KP
37,895
23.6% share
16,569g
193 CS · 5.2/m
Mini#help
Malzahar · Mid
8 / 8 / 19
67.5% KP
39,376
24.5% share
15,388g
218 CS · 5.8/m
Jermz#626
Corki · ADC
19 / 6 / 9
70% KP
49,108
30.6% share
24,082g
359 CS · 9.6/m
JOkey#1102
Nautilus · Support
1 / 10 / 28
72.5% KP
11,442
7.1% share
10,937g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
