Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 90 days ago
8 / 2 / 18
K / D / A
72.2%
Kill participation
1,067.6
Damage / min
13,296g
605.3 gold / min
5
3 placed · 0 cleared
179
8.1 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySuzune#001
Aatrox · Top
7 / 5 / 3
27.8% KP
22,239
24.1% share
10,552g
192 CS · 8.7/m
Dom is Wom#NA1
Lee Sin · Jungle
6 / 4 / 11
47.2% KP
19,218
20.8% share
10,786g
178 CS · 8.1/m
JLHL#JLHL
Sylas · Mid
7 / 7 / 2
25% KP
10,825
11.7% share
9,452g
140 CS · 6.4/m
CHICKENORBUNNY#CLUCK
Swain · ADC
8 / 2 / 18
72.2% KP
23,452
25.4% share
13,296g
179 CS · 8.1/m
Benevolent Soul#444
Sona · Support
8 / 2 / 17
69.4% KP
16,669
18% share
10,248g
44 CS · 2/m
Red side
DefeatFalteringHope#Bobby
Ornn · Top
3 / 7 / 5
40% KP
16,146
18.2% share
7,188g
99 CS · 4.5/m
not soju#hmm
Wukong · Jungle
6 / 7 / 7
65% KP
19,013
21.4% share
9,021g
139 CS · 6.3/m
Zzzzzy#0328
Galio · Mid
8 / 8 / 2
50% KP
24,999
28.2% share
9,707g
144 CS · 6.6/m
SunIlight#NA1
Ezreal · ADC
0 / 8 / 4
20% KP
15,816
17.8% share
6,811g
126 CS · 5.7/m
AllPro#993
Camille · Support
3 / 6 / 4
35% KP
12,733
14.4% share
8,167g
74 CS · 3.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
