Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 89 days ago
4 / 6 / 15
K / D / A
63.3%
Kill participation
632.1
Damage / min
11,759g
426.1 gold / min
9
8 placed · 2 cleared
180
6.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSummoner V#NA1
Illaoi · Top
2 / 3 / 1
15% KP
17,694
17.2% share
9,734g
231 CS · 8.4/m
WINDERIUM#ROSÉ
Olaf · Jungle
7 / 8 / 5
60% KP
19,055
18.6% share
12,328g
209 CS · 7.6/m
FoundHacKK#0407
Viktor · Mid
0 / 5 / 4
20% KP
17,762
17.3% share
9,372g
249 CS · 9/m
BrandyxzTTV#na2
Vel'Koz · ADC
4 / 6 / 9
65% KP
27,198
26.5% share
11,891g
192 CS · 7/m
SHOP MRBEAST#69420
Pantheon · Support
7 / 8 / 6
65% KP
20,874
20.3% share
9,650g
33 CS · 1.2/m
Red side
Victory没有情绪#007
Tristana · Top
2 / 4 / 8
33.3% KP
18,417
20% share
11,437g
224 CS · 8.1/m
GJONES#FIGHT
Sylas · Jungle
8 / 4 / 13
70% KP
21,656
23.5% share
12,543g
175 CS · 6.3/m
6 gods#hls
Ryze · Mid
11 / 1 / 7
60% KP
24,275
26.3% share
14,833g
299 CS · 10.8/m
CHICKENORBUNNY#CLUCK
Swain · ADC
4 / 6 / 15
63.3% KP
17,445
18.9% share
11,759g
180 CS · 6.5/m
Maxim#SLEEP
Nidalee · Support
5 / 5 / 19
80% KP
10,400
11.3% share
9,840g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
