Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 88 days ago
3 / 4 / 13
K / D / A
31.4%
Kill participation
613.8
Damage / min
13,089g
486.9 gold / min
12
5 placed · 3 cleared
233
8.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHorder#Chris
Olaf · Top
7 / 10 / 6
50% KP
30,540
26.6% share
12,502g
200 CS · 7.4/m
Exodia#Fear
Rengar · Jungle
14 / 8 / 3
65.4% KP
32,316
28.1% share
15,749g
252 CS · 9.4/m
dshindshin#dshin
Taliyah · Mid
4 / 14 / 8
46.2% KP
24,068
20.9% share
9,470g
128 CS · 4.8/m
BrannyFan#6969
Varus · ADC
1 / 9 / 2
11.5% KP
16,819
14.6% share
10,254g
172 CS · 6.4/m
我不想上班T T#不想上啊啊
Senna · Support
0 / 10 / 12
46.2% KP
11,273
9.8% share
7,871g
33 CS · 1.2/m
Red side
Victorykhuromee#emate
Camille · Top
12 / 7 / 10
43.1% KP
32,367
26.4% share
14,413g
211 CS · 7.8/m
Sheiden#PHL3
Sylas · Jungle
15 / 6 / 14
56.9% KP
31,932
26.1% share
15,044g
209 CS · 7.8/m
Guess da number#NA1
Akshan · Mid
17 / 6 / 9
51% KP
36,878
30.1% share
14,205g
136 CS · 5.1/m
CHICKENORBUNNY#CLUCK
Swain · ADC
3 / 4 / 13
31.4% KP
16,502
13.5% share
13,089g
233 CS · 8.7/m
syeu#syeu
Seraphine · Support
4 / 3 / 26
58.8% KP
4,859
4% share
10,451g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
