Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 86 days ago
13 / 1 / 11
K / D / A
66.7%
Kill participation
1,781.4
Damage / min
21,215g
586 gold / min
14
4 placed · 2 cleared
384
10.6 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCHICKENORBUNNY#CLUCK
Swain · Top
13 / 1 / 11
66.7% KP
64,486
38.3% share
21,215g
384 CS · 10.6/m
Binkx#123
Qiyana · Jungle
2 / 10 / 11
36.1% KP
17,637
10.5% share
13,067g
242 CS · 6.7/m
Fokko the Furry#FURRY
Annie · Mid
13 / 7 / 5
50% KP
39,832
23.6% share
15,208g
239 CS · 6.6/m
think of roses#NA1
Ezreal · ADC
8 / 7 / 7
41.7% KP
32,771
19.5% share
15,377g
243 CS · 6.7/m
Crazed#Amumu
Amumu · Support
0 / 12 / 17
47.2% KP
13,712
8.1% share
9,307g
36 CS · 1/m
Red side
VictoryTheHumanFaith#bruh
Tryndamere · Top
8 / 13 / 6
37.8% KP
33,044
22.1% share
17,249g
316 CS · 8.7/m
Prao#CN2
Zac · Jungle
6 / 4 / 18
64.9% KP
30,246
20.2% share
17,185g
272 CS · 7.5/m
Happy#lul
Zoe · Mid
9 / 4 / 15
64.9% KP
39,283
26.3% share
14,493g
220 CS · 6.1/m
Marcotte#2020
Kai'Sa · ADC
14 / 7 / 7
56.8% KP
33,372
22.3% share
18,274g
275 CS · 7.6/m
purerage#888
Leona · Support
0 / 8 / 28
75.7% KP
13,594
9.1% share
10,357g
52 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
