Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 86 days ago
8 / 8 / 18
K / D / A
52%
Kill participation
1,048.8
Damage / min
12,946g
480.1 gold / min
14
3 placed · 3 cleared
194
7.2 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryreally big meme#NA1
Jayce · Top
7 / 9 / 12
38% KP
21,160
17.5% share
11,743g
184 CS · 6.8/m
Prao#CN2
Graves · Jungle
24 / 2 / 7
62% KP
38,732
32.1% share
18,733g
228 CS · 8.5/m
CHICKENORBUNNY#CLUCK
Swain · Mid
8 / 8 / 18
52% KP
28,283
23.4% share
12,946g
194 CS · 7.2/m
mcqueen69#993
Twitch · ADC
9 / 9 / 14
46% KP
22,418
18.6% share
14,040g
187 CS · 6.9/m
Faln#5012
Rell · Support
2 / 4 / 39
82% KP
10,069
8.3% share
9,931g
20 CS · 0.7/m
Red side
DefeatGoobs#Plug
Irelia · Top
5 / 10 / 6
34.4% KP
18,362
20.8% share
12,484g
234 CS · 8.7/m
Munchy Punchy#YAYYY
Rengar · Jungle
10 / 9 / 7
53.1% KP
21,424
24.2% share
13,111g
183 CS · 6.8/m
ワカ ラカ#DDR
Locke · Mid
12 / 8 / 4
50% KP
22,274
25.2% share
14,140g
199 CS · 7.4/m
bsq#Lyn
Draven · ADC
4 / 10 / 7
34.4% KP
18,939
21.4% share
12,432g
197 CS · 7.3/m
Support Squid#ward
Thresh · Support
1 / 13 / 12
40.6% KP
7,380
8.4% share
7,440g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
