Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 85 days ago
10 / 7 / 12
K / D / A
44.9%
Kill participation
830.9
Damage / min
15,957g
468.6 gold / min
12
7 placed · 3 cleared
208
6.1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTheHumanFaith#bruh
Camille · Top
19 / 8 / 14
67.3% KP
51,450
35.8% share
19,130g
197 CS · 5.8/m
Sourke#1111
Evelynn · Jungle
10 / 7 / 9
38.8% KP
24,316
16.9% share
15,950g
249 CS · 7.3/m
Trinn#NA1
Katarina · Mid
8 / 6 / 14
44.9% KP
30,343
21.1% share
16,218g
269 CS · 7.9/m
CHICKENORBUNNY#CLUCK
Swain · ADC
10 / 7 / 12
44.9% KP
28,293
19.7% share
15,957g
208 CS · 6.1/m
usu#NA1
Blitzcrank · Support
2 / 6 / 22
49% KP
9,467
6.6% share
9,504g
25 CS · 0.7/m
Red side
Defeat小混子#菜就多练
Jayce · Top
9 / 13 / 11
58.8% KP
40,639
28.9% share
14,020g
235 CS · 6.9/m
Mr Dude#00001
Sylas · Jungle
7 / 9 / 10
50% KP
27,503
19.6% share
14,591g
251 CS · 7.4/m
Karsiak#Aura
Irelia · Mid
6 / 13 / 10
47.1% KP
29,278
20.8% share
14,413g
255 CS · 7.5/m
ワカ ラカ#DDR
Mel · ADC
12 / 6 / 5
50% KP
29,135
20.7% share
17,493g
270 CS · 7.9/m
gautama b#NA1
Skarner · Support
0 / 9 / 12
35.3% KP
13,973
9.9% share
8,195g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
