Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 84 days ago
6 / 3 / 7
K / D / A
41.9%
Kill participation
1,121.7
Damage / min
10,422g
400.8 gold / min
14
9 placed · 0 cleared
191
7.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatacedialol TTV#jsn
Tristana · Top
9 / 6 / 4
86.7% KP
28,429
36.7% share
14,027g
196 CS · 7.5/m
BánhBaoChiênDog#Chó1
Rumble · Jungle
2 / 5 / 6
53.3% KP
16,293
21% share
10,645g
184 CS · 7.1/m
Toothbooth#NA1
Viego · Mid
3 / 11 / 3
40% KP
18,138
23.4% share
9,114g
166 CS · 6.4/m
Tomo#0999
Soraka · ADC
1 / 5 / 7
53.3% KP
6,206
8% share
8,393g
150 CS · 5.8/m
Забери меня#fiddl
Fiddlesticks · Support
0 / 4 / 7
46.7% KP
8,458
10.9% share
6,024g
22 CS · 0.8/m
Red side
VictoryCHICKENORBUNNY#CLUCK
Swain · Top
6 / 3 / 7
41.9% KP
29,165
27.9% share
10,422g
191 CS · 7.3/m
HE CHOSE ME#1516
Skarner · Jungle
4 / 2 / 10
45.2% KP
15,328
14.7% share
10,613g
192 CS · 7.4/m
2wfrevdxsc#NA1
Riven · Mid
9 / 5 / 11
64.5% KP
26,491
25.4% share
12,463g
171 CS · 6.6/m
Blam#100
Kog'Maw · ADC
9 / 4 / 6
48.4% KP
26,160
25.1% share
14,251g
206 CS · 7.9/m
TymMio#DaHoe
Milio · Support
3 / 1 / 15
58.1% KP
7,234
6.9% share
8,422g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
