Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 83 days ago
6 / 5 / 19
K / D / A
56.8%
Kill participation
800.5
Damage / min
15,858g
484.2 gold / min
19
7 placed · 4 cleared
244
7.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJBL speakers#1234
Mordekaiser · Top
4 / 10 / 7
39.3% KP
23,567
17.2% share
12,064g
190 CS · 5.8/m
the bob killer 2#NA1
Evelynn · Jungle
11 / 11 / 10
75% KP
36,397
26.5% share
14,102g
164 CS · 5/m
chudmaxing#chud1
Zed · Mid
4 / 7 / 7
39.3% KP
30,941
22.6% share
12,523g
262 CS · 8/m
Exca Supreme#NA1
Corki · ADC
6 / 8 / 6
42.9% KP
29,471
21.5% share
15,820g
249 CS · 7.6/m
Michiko#Bbyg
Sona · Support
3 / 9 / 13
57.1% KP
16,750
12.2% share
9,288g
23 CS · 0.7/m
Red side
Victorykobrahunter#ADC
Vayne · Top
7 / 5 / 6
29.5% KP
27,920
19.4% share
14,315g
223 CS · 6.8/m
Weaver#DFate
Jarvan IV · Jungle
3 / 2 / 23
59.1% KP
22,262
15.5% share
15,045g
245 CS · 7.5/m
K 3#Rules
Locke · Mid
22 / 12 / 6
63.6% KP
44,689
31.1% share
18,101g
200 CS · 6.1/m
CHICKENORBUNNY#CLUCK
Swain · ADC
6 / 5 / 19
56.8% KP
26,215
18.2% share
15,858g
244 CS · 7.5/m
rref#NA1
Camille · Support
6 / 4 / 17
52.3% KP
22,582
15.7% share
11,914g
63 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
