Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 83 days ago
6 / 3 / 10
K / D / A
47.1%
Kill participation
623.3
Damage / min
12,182g
481.2 gold / min
12
4 placed · 3 cleared
191
7.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDEXTER#JDL
Vayne · Top
0 / 6 / 2
11.8% KP
9,927
16% share
7,313g
166 CS · 6.6/m
tibs#xdd
Poppy · Jungle
5 / 3 / 2
41.2% KP
12,310
19.9% share
10,694g
192 CS · 7.6/m
Likable#NA1
Katarina · Mid
6 / 8 / 8
82.4% KP
20,133
32.5% share
10,669g
159 CS · 6.3/m
Bells#Rhino
Syndra · ADC
3 / 7 / 3
35.3% KP
14,408
23.3% share
9,350g
175 CS · 6.9/m
NotABot#4619
Pyke · Support
3 / 10 / 2
29.4% KP
5,115
8.3% share
7,497g
16 CS · 0.6/m
Red side
VictoryKaiGyt#0187
Aatrox · Top
2 / 2 / 5
20.6% KP
14,911
18.3% share
11,821g
234 CS · 9.2/m
Irk Luigi#NA1
Shaco · Jungle
11 / 1 / 7
52.9% KP
18,588
22.8% share
13,201g
199 CS · 7.9/m
Not Aaron Song#NA2
Azir · Mid
8 / 8 / 4
35.3% KP
19,301
23.6% share
10,986g
197 CS · 7.8/m
CHICKENORBUNNY#CLUCK
Swain · ADC
6 / 3 / 10
47.1% KP
15,779
19.3% share
12,182g
191 CS · 7.5/m
KingDUCKLING#QUACK
Nautilus · Support
7 / 3 / 17
70.6% KP
13,071
16% share
9,818g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
