Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 83 days ago
7 / 4 / 17
K / D / A
70.6%
Kill participation
1,596.5
Damage / min
13,162g
520.6 gold / min
11
4 placed · 3 cleared
175
6.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTVbigserori#rank1
Nasus · Top
0 / 6 / 2
10% KP
10,745
12% share
7,213g
155 CS · 6.1/m
ShadowThrash#NA1
Kha'Zix · Jungle
2 / 7 / 4
30% KP
15,203
17% share
10,475g
173 CS · 6.8/m
HE CHOSE ME#1516
Twisted Fate · Mid
10 / 7 / 3
65% KP
22,000
24.7% share
12,882g
179 CS · 7.1/m
brabro#bbbbb
Yunara · ADC
7 / 7 / 6
65% KP
29,224
32.8% share
13,486g
214 CS · 8.5/m
Rapo#3205
Rell · Support
1 / 7 / 14
75% KP
12,012
13.5% share
7,191g
26 CS · 1/m
Red side
Victory1YO Chat Ban#MBSRY
Darius · Top
8 / 4 / 1
26.5% KP
23,199
21.6% share
12,786g
256 CS · 10.1/m
ChúpéGùa#204
Rammus · Jungle
5 / 4 / 17
64.7% KP
16,740
15.6% share
10,943g
145 CS · 5.7/m
Jasaitis#Kev
Yasuo · Mid
10 / 4 / 3
38.2% KP
17,596
16.4% share
12,300g
214 CS · 8.5/m
CHICKENORBUNNY#CLUCK
Swain · ADC
7 / 4 / 17
70.6% KP
40,365
37.5% share
13,162g
175 CS · 6.9/m
KingDUCKLING#QUACK
Nautilus · Support
4 / 4 / 16
58.8% KP
9,688
9% share
9,031g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
