Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 81 days ago
9 / 3 / 13
K / D / A
78.6%
Kill participation
951.1
Damage / min
16,361g
477.9 gold / min
18
9 placed · 4 cleared
258
7.5 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat没有情绪#007
Aurora · Top
7 / 3 / 7
58.3% KP
45,075
29.7% share
13,287g
233 CS · 6.8/m
Maxander#NA1
Graves · Jungle
3 / 3 / 8
45.8% KP
23,538
15.5% share
14,035g
288 CS · 8.4/m
Intemporal#cam
Pantheon · Mid
7 / 5 / 2
37.5% KP
36,279
23.9% share
14,273g
278 CS · 8.1/m
Tophe#NA1
Heimerdinger · ADC
4 / 11 / 3
29.2% KP
40,824
26.9% share
14,483g
263 CS · 7.7/m
special k#jbear
Soraka · Support
3 / 6 / 11
58.3% KP
6,199
4.1% share
9,456g
23 CS · 0.7/m
Red side
VictoryWillis1414#TWTV
Gnar · Top
0 / 7 / 4
14.3% KP
12,444
11.1% share
10,716g
230 CS · 6.7/m
Full clear otp#noob
Hecarim · Jungle
7 / 4 / 11
64.3% KP
20,199
18% share
15,508g
291 CS · 8.5/m
Tree#BHG1
Kassadin · Mid
11 / 5 / 6
60.7% KP
34,507
30.7% share
15,915g
279 CS · 8.1/m
CHICKENORBUNNY#CLUCK
Swain · ADC
9 / 3 / 13
78.6% KP
32,558
29% share
16,361g
258 CS · 7.5/m
Twisted Bow#imp
Senna · Support
1 / 6 / 18
67.9% KP
12,594
11.2% share
11,216g
57 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
