Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 68 days ago
3 / 5 / 9
K / D / A
63.2%
Kill participation
745.5
Damage / min
12,148g
400.9 gold / min
14
5 placed · 2 cleared
233
7.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHoro with Spice#NA1
Malphite · Top
6 / 3 / 13
55.9% KP
26,075
18.9% share
11,735g
210 CS · 6.9/m
1YO Chat Ban#MBSRY
Poppy · Jungle
7 / 2 / 19
76.5% KP
24,758
17.9% share
12,322g
169 CS · 5.6/m
snarkyy#krule
Syndra · Mid
12 / 4 / 9
61.8% KP
44,374
32.1% share
16,995g
315 CS · 10.4/m
shihai#012
Kai'Sa · ADC
8 / 7 / 8
47.1% KP
33,122
24% share
16,137g
236 CS · 7.8/m
Crimsonating#NA1
Rell · Support
1 / 3 / 28
85.3% KP
9,911
7.2% share
9,435g
27 CS · 0.9/m
Red side
DefeatLoneSomeRanger#Rank1
Akali · Top
4 / 6 / 1
26.3% KP
20,220
24.9% share
12,729g
238 CS · 7.9/m
Keetah#1v9
Kindred · Jungle
8 / 6 / 3
57.9% KP
17,862
22% share
13,913g
253 CS · 8.3/m
play better#999
Yasuo · Mid
3 / 11 / 1
21.1% KP
12,464
15.4% share
11,388g
245 CS · 8.1/m
CHICKENORBUNNY#CLUCK
Swain · ADC
3 / 5 / 9
63.2% KP
22,589
27.9% share
12,148g
233 CS · 7.7/m
tjhzr#NA1
Leona · Support
1 / 6 / 8
47.4% KP
7,971
9.8% share
7,838g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
