Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 67 days ago
7 / 1 / 6
K / D / A
41.9%
Kill participation
896
Damage / min
12,890g
504.8 gold / min
8
6 placed · 0 cleared
238
9.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatapple117#NA1
Jayce · Top
3 / 3 / 5
53.3% KP
13,894
19% share
9,814g
213 CS · 8.3/m
Bronze By Choice#Troll
Qiyana · Jungle
5 / 8 / 3
53.3% KP
14,760
20.2% share
8,763g
106 CS · 4.2/m
Aomine Daiki#NA10
Yone · Mid
2 / 9 / 5
46.7% KP
22,421
30.7% share
8,733g
181 CS · 7.1/m
Schkript#Rise
Ekko · ADC
5 / 5 / 1
40% KP
15,026
20.6% share
12,119g
220 CS · 8.6/m
Shweeb#FOUR
Nami · Support
0 / 6 / 6
40% KP
7,014
9.6% share
5,962g
22 CS · 0.9/m
Red side
VictoryRaveydemon#NA1
Naafiri · Top
1 / 3 / 4
16.1% KP
14,981
17% share
10,135g
209 CS · 8.2/m
ForgotToPot#NA1
Hecarim · Jungle
10 / 2 / 10
64.5% KP
22,347
25.4% share
13,614g
235 CS · 9.2/m
NotABot#4619
Fizz · Mid
9 / 5 / 7
51.6% KP
18,658
21.2% share
13,281g
187 CS · 7.3/m
CHICKENORBUNNY#CLUCK
Swain · ADC
7 / 1 / 6
41.9% KP
22,878
26% share
12,890g
238 CS · 9.3/m
SHAK#HAHA
Bard · Support
4 / 4 / 18
71% KP
9,024
10.3% share
8,981g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
