Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 67 days ago
11 / 4 / 15
K / D / A
65%
Kill participation
1,207.6
Damage / min
13,948g
507.5 gold / min
20
6 placed · 3 cleared
202
7.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGoldenNinja103#NA1
Camille · Top
3 / 4 / 11
51.9% KP
26,254
22.3% share
10,735g
200 CS · 7.3/m
SolosAsh#0000V
Kindred · Jungle
13 / 5 / 5
66.7% KP
29,587
25.1% share
15,012g
228 CS · 8.3/m
MYPPDONTWORKLMAO#IM78
Mordekaiser · Mid
4 / 7 / 9
48.1% KP
26,033
22.1% share
9,759g
180 CS · 6.5/m
Hydra#bubby
Fiora · ADC
6 / 15 / 8
51.9% KP
26,518
22.5% share
11,230g
136 CS · 4.9/m
EnerChi#252
Thresh · Support
1 / 9 / 15
59.3% KP
9,589
8.1% share
7,809g
38 CS · 1.4/m
Red side
VictoryBIG BARTHOLOMEW#BEER
Locke · Top
9 / 7 / 5
35% KP
20,916
18.3% share
11,555g
185 CS · 6.7/m
YaoChan#1238
Lee Sin · Jungle
8 / 5 / 17
62.5% KP
17,174
15% share
12,737g
181 CS · 6.6/m
小超明亚托克斯#BOT
Yasuo · Mid
7 / 7 / 10
42.5% KP
25,185
22% share
13,504g
236 CS · 8.6/m
CHICKENORBUNNY#CLUCK
Swain · ADC
11 / 4 / 15
65% KP
33,188
29% share
13,948g
202 CS · 7.3/m
bobjuice#42069
Nami · Support
5 / 4 / 26
77.5% KP
17,813
15.6% share
10,070g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
