Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 67 days ago
13 / 10 / 20
K / D / A
73.3%
Kill participation
1,702.5
Damage / min
18,192g
484.7 gold / min
23
3 placed · 6 cleared
232
6.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
4
Inhibitors
1
Herald
4
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJesse Pinkman#LYON
Tryndamere · Top
12 / 12 / 15
55.1% KP
46,522
27.6% share
20,659g
303 CS · 8.1/m
变成小猫的魔法#8613
Taliyah · Jungle
14 / 7 / 19
67.3% KP
48,562
28.8% share
18,899g
248 CS · 6.6/m
Likable#NA1
Locke · Mid
14 / 10 / 7
42.9% KP
23,756
14.1% share
16,204g
226 CS · 6/m
Frieren#2005
Ezreal · ADC
6 / 9 / 15
42.9% KP
39,225
23.2% share
16,379g
248 CS · 6.6/m
bobbert#2553
Zilean · Support
3 / 7 / 28
63.3% KP
10,653
6.3% share
12,111g
33 CS · 0.9/m
Red side
VictoryAnya Mmiri#NA1
Camille · Top
11 / 12 / 8
42.2% KP
36,543
19.2% share
18,870g
304 CS · 8.1/m
Lane Hutson#48CH
Kindred · Jungle
9 / 13 / 9
40% KP
37,000
19.5% share
17,337g
274 CS · 7.3/m
CHICKENORBUNNY#CLUCK
Swain · Mid
13 / 10 / 20
73.3% KP
63,902
33.6% share
18,192g
232 CS · 6.2/m
Tomo#0999
Sivir · ADC
12 / 5 / 10
48.9% KP
41,971
22.1% share
23,528g
436 CS · 11.6/m
no excuses#climb
Twisted Fate · Support
0 / 9 / 20
44.4% KP
10,792
5.7% share
10,814g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
