Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 65 days ago
7 / 3 / 22
K / D / A
65.9%
Kill participation
1,212.5
Damage / min
18,611g
508.7 gold / min
19
7 placed · 2 cleared
269
7.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryttv tewbone#sub
Yone · Top
7 / 11 / 12
43.2% KP
39,129
20.5% share
17,109g
296 CS · 8.1/m
xirion#NA1
Quinn · Jungle
20 / 8 / 10
68.2% KP
71,601
37.4% share
21,885g
243 CS · 6.6/m
TwigTheMighty#sTiK
Vex · Mid
7 / 13 / 7
31.8% KP
26,551
13.9% share
12,980g
190 CS · 5.2/m
CHICKENORBUNNY#CLUCK
Swain · ADC
7 / 3 / 22
65.9% KP
44,359
23.2% share
18,611g
269 CS · 7.4/m
OhSlurp#NA1
Leona · Support
3 / 8 / 15
40.9% KP
9,631
5% share
10,612g
27 CS · 0.7/m
Red side
DefeatKzykendy#NA1
Azir · Top
1 / 10 / 11
27.9% KP
29,704
17.4% share
13,440g
285 CS · 7.8/m
Uncle Darry#Cake
Cho'Gath · Jungle
13 / 9 / 7
46.5% KP
31,353
18.4% share
17,557g
284 CS · 7.8/m
Maple#Mid
Qiyana · Mid
15 / 8 / 11
60.5% KP
49,036
28.7% share
18,111g
258 CS · 7.1/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
13 / 10 / 11
55.8% KP
47,544
27.9% share
18,484g
229 CS · 6.3/m
secretage001#NA1
Nami · Support
1 / 7 / 23
55.8% KP
13,039
7.6% share
10,573g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
