Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 65 days ago
7 / 12 / 22
K / D / A
60.4%
Kill participation
697.7
Damage / min
15,390g
470.2 gold / min
6
5 placed · 0 cleared
172
5.3 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGladiore#NA1
Gwen · Top
3 / 13 / 6
20.9% KP
21,409
13.7% share
12,301g
200 CS · 6.1/m
Colby#owo
Rek'Sai · Jungle
13 / 5 / 15
65.1% KP
27,562
17.6% share
17,670g
222 CS · 6.8/m
young#0000
Jayce · Mid
6 / 8 / 14
46.5% KP
41,462
26.4% share
14,776g
265 CS · 8.1/m
iivy#bae
Kai'Sa · ADC
14 / 10 / 13
62.8% KP
40,143
25.6% share
18,502g
227 CS · 6.9/m
ericgorkengdie#NA1
Fiddlesticks · Support
7 / 12 / 19
60.5% KP
26,240
16.7% share
11,620g
50 CS · 1.5/m
Red side
Victorynybb#NA1
Veigar · Top
11 / 6 / 16
56.3% KP
38,253
24.5% share
14,724g
222 CS · 6.8/m
Grell#3010
Shyvana · Jungle
17 / 3 / 13
62.5% KP
49,094
31.4% share
20,149g
316 CS · 9.7/m
Mirage#XLOL
Zed · Mid
10 / 11 / 8
37.5% KP
31,099
19.9% share
14,068g
175 CS · 5.3/m
CHICKENORBUNNY#CLUCK
Swain · ADC
7 / 12 / 22
60.4% KP
22,839
14.6% share
15,390g
172 CS · 5.3/m
Yuriyumilol#NA1
Sejuani · Support
3 / 11 / 29
66.7% KP
14,942
9.6% share
11,137g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
