Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 64 days ago
12 / 2 / 10
K / D / A
56.4%
Kill participation
1,259.8
Damage / min
15,548g
522 gold / min
23
6 placed · 4 cleared
242
8.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat鱼鱼qiao可爱#小仙女
Vladimir · Top
10 / 9 / 8
62.1% KP
33,772
27.9% share
13,818g
216 CS · 7.3/m
Exodia#Fear
Nocturne · Jungle
4 / 8 / 7
37.9% KP
23,090
19% share
11,164g
198 CS · 6.6/m
Somesort#DOPA
Twisted Fate · Mid
4 / 12 / 5
31% KP
16,718
13.8% share
11,309g
207 CS · 7/m
derealii#0309
Kog'Maw · ADC
7 / 5 / 6
44.8% KP
34,814
28.7% share
14,483g
230 CS · 7.7/m
Agent Copter#NA123
Alistar · Support
4 / 5 / 13
58.6% KP
12,845
10.6% share
9,161g
25 CS · 0.8/m
Red side
VictoryGiraffe Hugs#NA1
Aurora · Top
9 / 7 / 7
41% KP
29,672
22.1% share
12,509g
175 CS · 5.9/m
always#91225
Hecarim · Jungle
14 / 7 / 8
56.4% KP
42,120
31.3% share
16,486g
235 CS · 7.9/m
CHICKENORBUNNY#CLUCK
Swain · Mid
12 / 2 / 10
56.4% KP
37,520
27.9% share
15,548g
242 CS · 8.1/m
Haru De Wanai#NA1
Jhin · ADC
3 / 9 / 9
30.8% KP
18,445
13.7% share
12,901g
233 CS · 7.8/m
Sushi#Anago
Rakan · Support
1 / 4 / 19
51.3% KP
6,707
5% share
8,701g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
