Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 56 days ago
17 / 4 / 12
K / D / A
69%
Kill participation
1,257.5
Damage / min
16,077g
494.4 gold / min
26
4 placed · 8 cleared
212
6.5 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymedusa#B2008
Ambessa · Top
0 / 14 / 3
8.1% KP
12,007
7.3% share
8,942g
174 CS · 5.4/m
patience#Nice
Graves · Jungle
9 / 7 / 6
40.5% KP
24,301
14.7% share
16,163g
283 CS · 8.7/m
PhyMini#NA1
Ryze · Mid
8 / 5 / 13
56.8% KP
46,365
28.1% share
16,347g
286 CS · 8.8/m
melke#0001
Kai'Sa · ADC
17 / 7 / 11
75.7% KP
57,399
34.8% share
22,877g
272 CS · 8.4/m
Peaked#993
Gragas · Support
3 / 9 / 19
59.5% KP
24,862
15.1% share
10,591g
27 CS · 0.8/m
Red side
Defeatttv tewbone#sub
Volibear · Top
8 / 7 / 8
38.1% KP
22,435
17.2% share
15,376g
259 CS · 8/m
Sheiden#1234
Jayce · Jungle
11 / 6 / 15
61.9% KP
38,176
29.2% share
17,296g
250 CS · 7.7/m
CHICKENORBUNNY#CLUCK
Swain · Mid
17 / 4 / 12
69% KP
40,889
31.3% share
16,077g
212 CS · 6.5/m
Aomine Daiki#NA10
Yone · ADC
5 / 12 / 7
28.6% KP
21,279
16.3% share
14,078g
240 CS · 7.4/m
savor#pomme
Nautilus · Support
1 / 8 / 23
57.1% KP
7,875
6% share
9,622g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
