Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Maokai
Victory
Ranked Solo/Duo · 56 days ago
4 / 4 / 9
K / D / A
40.6%
Kill participation
345.1
Damage / min
9,226g
432.8 gold / min
9
2 placed · 2 cleared
129
6.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDenathor#NA1
Renekton · Top
1 / 7 / 1
9.5% KP
13,628
17.1% share
7,190g
144 CS · 6.8/m
the pob#NA1
Jarvan IV · Jungle
2 / 6 / 10
57.1% KP
11,060
13.9% share
9,405g
176 CS · 8.3/m
MIDKING#KKKKK
Nasus · Mid
8 / 7 / 4
57.1% KP
19,792
24.8% share
9,918g
171 CS · 8/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
10 / 7 / 2
57.1% KP
26,497
33.2% share
12,461g
171 CS · 8/m
Swordblue#1345
Nidalee · Support
0 / 5 / 11
52.4% KP
8,824
11.1% share
5,846g
26 CS · 1.2/m
Red side
VictoryZamudo#NA1
Zaahen · Top
7 / 3 / 5
37.5% KP
21,980
23.9% share
10,437g
165 CS · 7.7/m
CHICKENORBUNNY#CLUCK
Maokai · Jungle
4 / 4 / 9
40.6% KP
7,356
8% share
9,226g
129 CS · 6.1/m
Noctis#vs13
Veigar · Mid
5 / 5 / 5
31.3% KP
21,530
23.4% share
10,228g
185 CS · 8.7/m
Ninkey#300
Kai'Sa · ADC
12 / 5 / 6
56.3% KP
24,230
26.3% share
14,600g
166 CS · 7.8/m
Protos#Colin
Camille · Support
4 / 4 / 15
59.4% KP
16,951
18.4% share
9,136g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
