Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 55 days ago
13 / 4 / 11
K / D / A
55.8%
Kill participation
937.8
Damage / min
15,475g
478.9 gold / min
23
3 placed · 9 cleared
212
6.6 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCozy#0122
Jayce · Top
3 / 12 / 7
33.3% KP
24,801
17.6% share
11,934g
236 CS · 7.3/m
making promises#0401
Naafiri · Jungle
14 / 7 / 11
83.3% KP
30,333
21.5% share
16,150g
197 CS · 6.1/m
Kzykendy#NA1
Azir · Mid
6 / 11 / 3
30% KP
42,604
30.2% share
14,206g
273 CS · 8.4/m
VULCAN#5125
Jhin · ADC
4 / 7 / 11
50% KP
26,626
18.9% share
17,073g
270 CS · 8.4/m
Hippo#Feed
Bard · Support
3 / 6 / 13
53.3% KP
16,489
11.7% share
9,655g
16 CS · 0.5/m
Red side
Victoryfliptik#skbdi
Olaf · Top
6 / 7 / 6
27.9% KP
22,542
17.3% share
14,532g
263 CS · 8.1/m
SHAC0PIUM#NA1
Shaco · Jungle
17 / 7 / 14
72.1% KP
38,276
29.3% share
18,101g
210 CS · 6.5/m
CHICKENORBUNNY#CLUCK
Swain · Mid
13 / 4 / 11
55.8% KP
30,308
23.2% share
15,475g
212 CS · 6.6/m
Eve#6969
Syndra · ADC
6 / 5 / 8
32.6% KP
29,335
22.5% share
17,299g
290 CS · 9/m
Sanha#윤산하
Nami · Support
1 / 7 / 20
48.8% KP
9,960
7.6% share
10,090g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
