Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 54 days ago
3 / 4 / 5
K / D / A
44.4%
Kill participation
479.2
Damage / min
9,791g
394 gold / min
10
6 placed · 0 cleared
186
7.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDaddyVladdy#BIG
Vladimir · Top
7 / 6 / 11
45% KP
25,704
25.7% share
11,050g
171 CS · 6.9/m
Sheiden#1234
Jayce · Jungle
9 / 4 / 11
50% KP
19,324
19.3% share
14,328g
225 CS · 9.1/m
youtube ckreborn#pris
LeBlanc · Mid
13 / 2 / 14
67.5% KP
28,483
28.5% share
13,435g
161 CS · 6.5/m
Sign#213
Yunara · ADC
7 / 3 / 8
37.5% KP
21,402
21.4% share
14,154g
260 CS · 10.5/m
Rebopah#99999
Soraka · Support
4 / 3 / 20
60% KP
4,963
5% share
8,675g
19 CS · 0.8/m
Red side
DefeatKzykendy#NA1
Azir · Top
4 / 8 / 5
50% KP
24,347
29% share
9,833g
167 CS · 6.7/m
Munchy Punchy#YAYYY
Talon · Jungle
2 / 11 / 2
22.2% KP
10,004
11.9% share
8,663g
168 CS · 6.8/m
9912449341018747#143
Kassadin · Mid
8 / 11 / 6
77.8% KP
23,502
28% share
10,924g
140 CS · 5.6/m
CHICKENORBUNNY#CLUCK
Swain · ADC
3 / 4 / 5
44.4% KP
11,909
14.2% share
9,791g
186 CS · 7.5/m
Jinus Bestfriend#Saja
Neeko · Support
1 / 6 / 7
44.4% KP
14,184
16.9% share
6,538g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
