Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 53 days ago
14 / 2 / 17
K / D / A
81.6%
Kill participation
1,238
Damage / min
14,709g
597.1 gold / min
5
4 placed · 2 cleared
222
9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTy G#Teemo
Teemo · Top
3 / 4 / 3
60% KP
18,086
31.6% share
9,817g
193 CS · 7.8/m
LFT Sheiden#PHL1
Lee Sin · Jungle
4 / 5 / 3
70% KP
12,219
21.3% share
9,516g
170 CS · 6.9/m
STEVESTEVE10#NA1
Zac · Mid
0 / 10 / 1
10% KP
8,725
15.2% share
7,444g
171 CS · 6.9/m
Doublelift#NA01
Jinx · ADC
3 / 7 / 1
40% KP
14,056
24.5% share
10,799g
212 CS · 8.6/m
DualSwordz#NA1
Leona · Support
0 / 12 / 5
50% KP
4,177
7.3% share
5,648g
12 CS · 0.5/m
Red side
VictoryTwoManyOranges#NA1
Gangplank · Top
0 / 4 / 10
26.3% KP
12,636
13.2% share
10,522g
213 CS · 8.6/m
Will#NA12
Qiyana · Jungle
8 / 0 / 10
47.4% KP
20,198
21.1% share
12,717g
197 CS · 8/m
black sesame#yum
Lux · Mid
9 / 3 / 13
57.9% KP
19,717
20.6% share
10,465g
183 CS · 7.4/m
CHICKENORBUNNY#CLUCK
Swain · ADC
14 / 2 / 17
81.6% KP
30,497
31.8% share
14,709g
222 CS · 9/m
bobjuice#42069
Nami · Support
7 / 2 / 27
89.5% KP
12,727
13.3% share
10,004g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
