Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 53 days ago
0 / 7 / 11
K / D / A
52.4%
Kill participation
643.9
Damage / min
6,704g
260.3 gold / min
55
17 placed · 7 cleared
39
1.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwtv kaidojungle#IWNL
Nasus · Top
10 / 2 / 10
57.1% KP
33,711
28.7% share
13,219g
180 CS · 7/m
pentaless#NA4
Nunu & Willump · Jungle
8 / 1 / 16
68.6% KP
14,393
12.3% share
11,776g
178 CS · 6.9/m
WOOPAAA#829
Karthus · Mid
11 / 7 / 9
57.1% KP
33,758
28.7% share
12,530g
229 CS · 8.9/m
refugo#4525
Yunara · ADC
6 / 4 / 12
51.4% KP
30,353
25.8% share
14,946g
244 CS · 9.5/m
阿音不吃辣#0617
Alistar · Support
0 / 8 / 17
48.6% KP
5,255
4.5% share
7,369g
32 CS · 1.2/m
Red side
DefeatSTEVESTEVE10#NA1
Zac · Top
1 / 13 / 3
19% KP
18,082
17.3% share
7,533g
138 CS · 5.4/m
MexicanFineShyt#nisa
Graves · Jungle
8 / 5 / 4
57.1% KP
22,628
21.6% share
12,104g
204 CS · 7.9/m
Ahj#Tiff
Ambessa · Mid
4 / 5 / 4
38.1% KP
21,617
20.7% share
9,837g
199 CS · 7.7/m
melke#0001
Seraphine · ADC
8 / 5 / 6
66.7% KP
25,680
24.6% share
12,036g
195 CS · 7.6/m
CHICKENORBUNNY#CLUCK
Swain · Support
0 / 7 / 11
52.4% KP
16,580
15.9% share
6,704g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
