Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 53 days ago
3 / 4 / 16
K / D / A
63.3%
Kill participation
1,087.3
Damage / min
10,786g
370.7 gold / min
10
6 placed · 0 cleared
165
5.7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryquante#1997
Urgot · Top
6 / 5 / 9
50% KP
24,138
20% share
12,360g
215 CS · 7.4/m
LFT Sheiden#PHL1
Jayce · Jungle
5 / 5 / 13
60% KP
21,104
17.5% share
14,999g
232 CS · 8/m
Davemon#NA1
Qiyana · Mid
11 / 3 / 7
60% KP
26,119
21.6% share
13,133g
198 CS · 6.8/m
CHICKENORBUNNY#CLUCK
Swain · ADC
3 / 4 / 16
63.3% KP
31,640
26.2% share
10,786g
165 CS · 5.7/m
CaptBear#NA1
Kled · Support
5 / 2 / 16
70% KP
17,918
14.8% share
10,456g
45 CS · 1.5/m
Red side
DefeatMySwordCrimson#2006
K'Sante · Top
5 / 5 / 5
52.6% KP
18,906
18.5% share
11,162g
217 CS · 7.5/m
Will#NA12
Ambessa · Jungle
6 / 4 / 13
100% KP
30,204
29.6% share
13,012g
215 CS · 7.4/m
dusklol#000
Malphite · Mid
4 / 7 / 13
89.5% KP
18,859
18.5% share
10,653g
184 CS · 6.3/m
Ablazeolive#NA1
Cassiopeia · ADC
4 / 5 / 7
57.9% KP
26,479
25.9% share
12,005g
233 CS · 8/m
concept of x#NA1
Zilean · Support
0 / 9 / 12
63.2% KP
7,703
7.5% share
6,951g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
