Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 51 days ago
6 / 3 / 13
K / D / A
55.9%
Kill participation
893.8
Damage / min
11,379g
393.5 gold / min
80
31 placed · 8 cleared
47
1.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwoManyOranges#NA1
Gangplank · Top
5 / 9 / 4
37.5% KP
33,705
27.4% share
11,408g
213 CS · 7.4/m
HamBak#SEN
Sylas · Jungle
5 / 8 / 10
62.5% KP
26,783
21.8% share
12,453g
183 CS · 6.3/m
concept of x#NA1
Nasus · Mid
5 / 3 / 2
29.2% KP
20,700
16.9% share
11,431g
232 CS · 8/m
Saico#Slide
Jinx · ADC
6 / 7 / 6
50% KP
28,564
23.3% share
14,764g
251 CS · 8.7/m
kite farm repeat#Andi
Thresh · Support
3 / 7 / 11
58.3% KP
13,072
10.6% share
8,061g
28 CS · 1/m
Red side
VictorySoloRenektonOnly#SRO
Renekton · Top
6 / 6 / 4
29.4% KP
22,710
17.3% share
12,290g
195 CS · 6.7/m
Monk Mental#ddgod
Nidalee · Jungle
8 / 1 / 9
50% KP
30,491
23.3% share
15,173g
244 CS · 8.4/m
Memesta#NA2
Akali · Mid
4 / 8 / 3
20.6% KP
22,058
16.8% share
11,072g
191 CS · 6.6/m
GLIDE GLIDE#SMURF
Tristana · ADC
10 / 6 / 7
50% KP
29,901
22.8% share
17,515g
264 CS · 9.1/m
CHICKENORBUNNY#CLUCK
Swain · Support
6 / 3 / 13
55.9% KP
25,845
19.7% share
11,379g
47 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
