Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 51 days ago
7 / 5 / 23
K / D / A
85.7%
Kill participation
964.6
Damage / min
10,807g
399.3 gold / min
74
27 placed · 6 cleared
36
1.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrefugo#4525
Tahm Kench · Top
0 / 5 / 3
16.7% KP
16,102
17% share
8,645g
203 CS · 7.5/m
Munchy Punchy#YAYYY
Rengar · Jungle
8 / 7 / 3
61.1% KP
18,119
19.1% share
13,115g
204 CS · 7.5/m
MIDKING#KKKKK
Orianna · Mid
2 / 7 / 6
44.4% KP
23,343
24.6% share
11,323g
266 CS · 9.8/m
WDL#124
Yunara · ADC
6 / 7 / 4
55.6% KP
24,119
25.4% share
11,829g
220 CS · 8.1/m
Buffing#Tune
Lulu · Support
2 / 9 / 11
72.2% KP
13,093
13.8% share
8,043g
31 CS · 1.1/m
Red side
VictoryTub#Tubby
Sion · Top
3 / 0 / 14
48.6% KP
23,878
20% share
12,299g
206 CS · 7.6/m
kano#塔隆姬亞娜
Qiyana · Jungle
13 / 5 / 6
54.3% KP
23,947
20% share
15,106g
217 CS · 8/m
AlphaWolffy#NA1
Syndra · Mid
5 / 3 / 12
48.6% KP
20,594
17.2% share
11,248g
205 CS · 7.6/m
Sign#213
Jhin · ADC
7 / 5 / 14
60% KP
25,027
20.9% share
14,686g
224 CS · 8.3/m
CHICKENORBUNNY#CLUCK
Swain · Support
7 / 5 / 23
85.7% KP
26,108
21.8% share
10,807g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
