Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 51 days ago
16 / 4 / 20
K / D / A
75%
Kill participation
1,298
Damage / min
17,641g
505.5 gold / min
33
5 placed · 6 cleared
244
7 CS / min
Objective control
0
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
5
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatthe pob#NA1
Kennen · Top
16 / 8 / 10
76.5% KP
49,786
35% share
17,474g
245 CS · 7/m
Good Boi#twtv
Taliyah · Jungle
3 / 11 / 12
44.1% KP
23,094
16.2% share
15,229g
273 CS · 7.8/m
WOOPAAA#829
Corki · Mid
9 / 11 / 6
44.1% KP
37,286
26.2% share
16,250g
235 CS · 6.7/m
Foxy#Roxy
Kalista · ADC
6 / 9 / 8
41.2% KP
24,174
17% share
15,570g
242 CS · 6.9/m
SHAK#HAHA
Thresh · Support
0 / 9 / 19
55.9% KP
8,009
5.6% share
9,275g
26 CS · 0.7/m
Red side
VictoryBoost3d#1738
Heimerdinger · Top
6 / 14 / 14
41.7% KP
21,983
14.9% share
12,916g
186 CS · 5.3/m
Peaked#993
Lee Sin · Jungle
14 / 5 / 18
66.7% KP
33,334
22.6% share
18,429g
224 CS · 6.4/m
CHICKENORBUNNY#CLUCK
Swain · Mid
16 / 4 / 20
75% KP
45,301
30.7% share
17,641g
244 CS · 7/m
Tomo#0999
Senna · ADC
7 / 8 / 25
66.7% KP
32,605
22.1% share
17,152g
241 CS · 6.9/m
Beep#Heart
Karma · Support
5 / 3 / 31
75% KP
14,569
9.9% share
12,596g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
