Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 47 days ago
1 / 7 / 10
K / D / A
45.8%
Kill participation
451.6
Damage / min
9,046g
323.5 gold / min
13
6 placed · 1 cleared
164
5.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySageWabe#Sage
Jayce · Top
12 / 3 / 6
47.4% KP
32,317
25.7% share
17,330g
288 CS · 10.3/m
LFT Sheiden#PHL1
Ambessa · Jungle
13 / 5 / 9
57.9% KP
30,851
24.5% share
15,789g
242 CS · 8.7/m
Friend of Forest#Ivern
Ivern · Mid
2 / 6 / 12
36.8% KP
14,182
11.3% share
8,731g
109 CS · 3.9/m
always#91225
Zeri · ADC
8 / 4 / 11
50% KP
30,643
24.3% share
16,813g
273 CS · 9.8/m
Agent Copter#NA123
Alistar · Support
3 / 6 / 24
71.1% KP
17,981
14.3% share
9,118g
14 CS · 0.5/m
Red side
DefeatCHICKENORBUNNY#CLUCK
Swain · Top
1 / 7 / 10
45.8% KP
12,630
14.2% share
9,046g
164 CS · 5.9/m
Ninkey#300
Gwen · Jungle
13 / 7 / 2
62.5% KP
28,009
31.4% share
16,322g
205 CS · 7.3/m
patience#Nice
Ekko · Mid
4 / 10 / 3
29.2% KP
19,477
21.8% share
10,073g
169 CS · 6/m
ENTHRALLED#999
Ashe · ADC
4 / 8 / 10
58.3% KP
24,377
27.3% share
12,576g
200 CS · 7.2/m
Rokosoy#VOID
Zilean · Support
2 / 6 / 19
87.5% KP
4,735
5.3% share
9,204g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
