Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 47 days ago
2 / 6 / 7
K / D / A
47.4%
Kill participation
678.4
Damage / min
8,948g
399.2 gold / min
10
5 placed · 2 cleared
179
8 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryworker co ops#mybad
Akali · Top
4 / 2 / 6
35.7% KP
17,530
21.9% share
9,994g
203 CS · 9.1/m
Ninkey#300
Gwen · Jungle
9 / 4 / 7
57.1% KP
24,107
30.2% share
13,347g
208 CS · 9.3/m
always#91225
Quinn · Mid
5 / 5 / 9
50% KP
15,172
19% share
11,006g
195 CS · 8.7/m
ENTHRALLED#999
Jhin · ADC
4 / 4 / 7
39.3% KP
13,561
17% share
9,645g
165 CS · 7.4/m
Mr White#525
Maokai · Support
6 / 4 / 10
57.1% KP
9,570
12% share
7,715g
18 CS · 0.8/m
Red side
DefeatGas#DEAL
Singed · Top
4 / 8 / 2
31.6% KP
11,887
19.3% share
7,502g
128 CS · 5.7/m
LFT Sheiden#PHL1
Ambessa · Jungle
7 / 6 / 5
63.2% KP
15,086
24.5% share
11,212g
177 CS · 7.9/m
Friend of Forest#Ivern
Ivern · Mid
5 / 3 / 5
52.6% KP
10,725
17.4% share
9,267g
134 CS · 6/m
CHICKENORBUNNY#CLUCK
Swain · ADC
2 / 6 / 7
47.4% KP
15,207
24.7% share
8,948g
179 CS · 8/m
Agent Copter#NA123
Alistar · Support
1 / 5 / 11
63.2% KP
8,580
14% share
6,441g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
