Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 45 days ago
13 / 1 / 10
K / D / A
52.3%
Kill participation
1,139.1
Damage / min
18,944g
587.7 gold / min
22
7 placed · 3 cleared
285
8.8 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryanakin skywalker#FJFQ
Yasuo · Top
8 / 10 / 8
36.4% KP
28,498
21.1% share
14,543g
276 CS · 8.6/m
White Canyon#Ken
Nocturne · Jungle
8 / 7 / 17
56.8% KP
28,790
21.3% share
14,876g
226 CS · 7/m
阿音不吃辣#0617
Talon · Mid
14 / 8 / 7
47.7% KP
31,448
23.3% share
15,457g
221 CS · 6.9/m
CHICKENORBUNNY#CLUCK
Swain · ADC
13 / 1 / 10
52.3% KP
36,718
27.2% share
18,944g
285 CS · 8.8/m
DarkDragon48#NA1
Alistar · Support
1 / 3 / 28
65.9% KP
9,594
7.1% share
9,979g
18 CS · 0.6/m
Red side
DefeatJesse Pinkman#LYON
Irelia · Top
7 / 11 / 9
55.2% KP
32,038
24.7% share
15,676g
264 CS · 8.2/m
LFT Sheiden#PHL1
Lee Sin · Jungle
10 / 10 / 9
65.5% KP
25,336
19.5% share
14,611g
192 CS · 6/m
Snowball#larp
Nunu & Willump · Mid
1 / 10 / 12
44.8% KP
23,693
18.3% share
9,777g
172 CS · 5.3/m
Wekin Poof#NA1
Caitlyn · ADC
3 / 7 / 4
24.1% KP
22,673
17.5% share
11,927g
243 CS · 7.5/m
Virtuosa#arkni
Elise · Support
8 / 6 / 8
55.2% KP
25,959
20% share
10,937g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
