Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 44 days ago
9 / 4 / 14
K / D / A
53.5%
Kill participation
776.3
Damage / min
14,691g
486.7 gold / min
22
8 placed · 7 cleared
203
6.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcant type#1998
Riven · Top
3 / 6 / 3
40% KP
21,444
20.2% share
13,300g
283 CS · 9.4/m
LFT Sheiden#PHL1
Nidalee · Jungle
5 / 7 / 5
66.7% KP
20,133
19% share
11,879g
159 CS · 5.3/m
7Wylly7#NA1
Gangplank · Mid
3 / 10 / 4
46.7% KP
28,694
27% share
12,623g
226 CS · 7.5/m
Doublelift#NA01
Jinx · ADC
4 / 9 / 5
60% KP
30,381
28.6% share
13,332g
271 CS · 9/m
kurfyou#NA2
Elise · Support
0 / 11 / 9
60% KP
5,570
5.2% share
7,292g
16 CS · 0.5/m
Red side
VictoryPhilip#tart
Renekton · Top
8 / 1 / 12
46.5% KP
23,016
20.9% share
16,977g
330 CS · 10.9/m
Jesse Pinkman#LYON
Lee Sin · Jungle
14 / 2 / 16
69.8% KP
28,617
26% share
17,731g
250 CS · 8.3/m
Mirage#XLOL
LeBlanc · Mid
10 / 4 / 9
44.2% KP
27,864
25.3% share
12,939g
191 CS · 6.3/m
CHICKENORBUNNY#CLUCK
Swain · ADC
9 / 4 / 14
53.5% KP
23,432
21.3% share
14,691g
203 CS · 6.7/m
Tub#Tubby
Alistar · Support
2 / 4 / 22
55.8% KP
7,287
6.6% share
8,816g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
