Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 41 days ago
7 / 5 / 17
K / D / A
66.7%
Kill participation
1,171.5
Damage / min
14,275g
462.5 gold / min
21
9 placed · 7 cleared
199
6.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybinh yen noi dau#blong
Camille · Top
13 / 3 / 4
47.2% KP
35,573
27.3% share
16,419g
242 CS · 7.8/m
重案组之虎曹达华#逃学威龙
Fiddlesticks · Jungle
10 / 4 / 12
61.1% KP
30,077
23.1% share
15,984g
250 CS · 8.1/m
Pirate Raptor#NA1
Twisted Fate · Mid
6 / 9 / 7
36.1% KP
23,219
17.8% share
12,434g
192 CS · 6.2/m
CHICKENORBUNNY#CLUCK
Swain · ADC
7 / 5 / 17
66.7% KP
36,161
27.8% share
14,275g
199 CS · 6.4/m
JLHL#JLHL
Lulu · Support
0 / 8 / 24
66.7% KP
5,165
4% share
8,979g
25 CS · 0.8/m
Red side
DefeatTainted Cup#000
Akshan · Top
10 / 7 / 5
51.7% KP
28,956
27.2% share
14,843g
224 CS · 7.3/m
IJY#002
Lee Sin · Jungle
11 / 6 / 9
69% KP
20,334
19.1% share
13,589g
207 CS · 6.7/m
TGDV Corgiヅ#corgi
Anivia · Mid
3 / 5 / 12
51.7% KP
20,207
18.9% share
11,050g
217 CS · 7/m
Zàp#Gator
Jinx · ADC
3 / 11 / 12
51.7% KP
25,612
24% share
12,800g
236 CS · 7.6/m
AnotherGanker#NA2
Nautilus · Support
2 / 7 / 17
65.5% KP
11,535
10.8% share
9,092g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
