Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 40 days ago
4 / 7 / 10
K / D / A
53.8%
Kill participation
655.2
Damage / min
11,552g
378.8 gold / min
13
8 placed · 2 cleared
206
6.8 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJunky Joshua#2955
Riven · Top
3 / 4 / 5
30.8% KP
18,131
16.4% share
11,516g
248 CS · 8.1/m
Munchy Punchy#YAYYY
Graves · Jungle
9 / 7 / 6
57.7% KP
23,276
21.1% share
13,661g
222 CS · 7.3/m
十THANOS十#GOD
Cassiopeia · Mid
8 / 8 / 5
50% KP
36,275
32.9% share
13,573g
248 CS · 8.1/m
CHICKENORBUNNY#CLUCK
Swain · ADC
4 / 7 / 10
53.8% KP
19,983
18.1% share
11,552g
206 CS · 6.8/m
AURA MONSTER67#JIT
Senna · Support
2 / 9 / 10
46.2% KP
12,682
11.5% share
8,746g
31 CS · 1/m
Red side
Victorysmurfeee#OSRS
Renekton · Top
5 / 4 / 9
41.2% KP
20,907
16% share
13,798g
260 CS · 8.5/m
LFT Sheiden#PHL1
Hecarim · Jungle
5 / 7 / 11
47.1% KP
15,426
11.8% share
13,555g
223 CS · 7.3/m
Kzykendy#NA1
Azir · Mid
2 / 9 / 12
41.2% KP
23,220
17.8% share
11,160g
175 CS · 5.7/m
Zven#S16XD
Yunara · ADC
19 / 4 / 7
76.5% KP
60,242
46.1% share
23,093g
315 CS · 10.3/m
REDEMPTION#lmao
Lulu · Support
3 / 2 / 26
85.3% KP
10,936
8.4% share
10,306g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
