Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 39 days ago
7 / 6 / 3
K / D / A
43.5%
Kill participation
664.7
Damage / min
10,814g
426.9 gold / min
12
7 placed · 2 cleared
169
6.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPetricite#Locke
Sylas · Top
4 / 6 / 7
47.8% KP
16,855
19.4% share
10,155g
175 CS · 6.9/m
Helperz#NA1
Rengar · Jungle
9 / 5 / 4
56.5% KP
23,756
27.4% share
12,634g
179 CS · 7.1/m
Calumnia#TwTv
Jayce · Mid
3 / 8 / 3
26.1% KP
20,814
24% share
9,133g
206 CS · 8.1/m
CHICKENORBUNNY#CLUCK
Swain · ADC
7 / 6 / 3
43.5% KP
16,840
19.4% share
10,814g
169 CS · 6.7/m
Neymar Jr#1457
Bard · Support
0 / 5 / 12
52.2% KP
8,559
9.9% share
7,192g
17 CS · 0.7/m
Red side
VictoryAnUglyBroccoli#TTV
Kog'Maw · Top
7 / 7 / 7
48.3% KP
22,799
22.8% share
10,810g
164 CS · 6.5/m
Ninkey#300
Gwen · Jungle
8 / 3 / 7
51.7% KP
24,523
24.5% share
13,716g
216 CS · 8.5/m
Aomine Daiki#NA10
Yone · Mid
10 / 2 / 7
58.6% KP
25,068
25.1% share
14,480g
261 CS · 10.3/m
Insightful#EU7
Karthus · ADC
2 / 7 / 4
20.7% KP
20,505
20.5% share
10,713g
215 CS · 8.5/m
ZZZhu#NA1
Nami · Support
2 / 4 / 19
72.4% KP
7,170
7.2% share
8,797g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
