Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 39 days ago
11 / 2 / 8
K / D / A
61.3%
Kill participation
946.7
Damage / min
15,520g
613.8 gold / min
11
5 placed · 3 cleared
221
8.7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsmurfeee#OSRS
Olaf · Top
4 / 7 / 0
28.6% KP
10,815
16.8% share
10,810g
225 CS · 8.9/m
pentaless#NA4
Skarner · Jungle
4 / 4 / 7
78.6% KP
10,425
16.2% share
10,212g
167 CS · 6.6/m
Dun#NA1
Viktor · Mid
0 / 7 / 2
14.3% KP
14,614
22.7% share
7,953g
202 CS · 8/m
Cidez#NA1
Tristana · ADC
6 / 6 / 5
78.6% KP
23,559
36.6% share
12,521g
212 CS · 8.4/m
Defiant#3543
Lulu · Support
0 / 7 / 10
71.4% KP
4,987
7.7% share
7,025g
38 CS · 1.5/m
Red side
VictorySpork#crakr
Zoe · Top
3 / 1 / 12
48.4% KP
19,691
21.1% share
9,634g
185 CS · 7.3/m
Aeon#NA3
Jarvan IV · Jungle
4 / 4 / 20
77.4% KP
18,935
20.3% share
11,768g
198 CS · 7.8/m
ISCKMYTOES#42067
Kassadin · Mid
12 / 1 / 11
74.2% KP
20,746
22.3% share
11,833g
170 CS · 6.7/m
CHICKENORBUNNY#CLUCK
Jhin · ADC
11 / 2 / 8
61.3% KP
23,936
25.7% share
15,520g
221 CS · 8.7/m
Petricite#Locke
Sylas · Support
1 / 6 / 14
48.4% KP
9,886
10.6% share
7,859g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
