Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 39 days ago
5 / 2 / 16
K / D / A
75%
Kill participation
854
Damage / min
10,459g
457.7 gold / min
20
8 placed · 2 cleared
171
7.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKomari#TTV
Yone · Top
2 / 5 / 3
25% KP
20,106
22.2% share
8,829g
180 CS · 7.9/m
Will#NA12
Aatrox · Jungle
6 / 5 / 5
55% KP
13,403
14.8% share
10,897g
171 CS · 7.5/m
DRAGON WARRIOR#JADE
Sylas · Mid
8 / 5 / 5
65% KP
24,267
26.8% share
9,316g
155 CS · 6.8/m
LYON Berserker#ddd
Caitlyn · ADC
4 / 4 / 4
40% KP
26,819
29.6% share
10,708g
235 CS · 10.3/m
Scarecrow7#na7
Braum · Support
0 / 9 / 10
50% KP
5,930
6.6% share
6,003g
24 CS · 1.1/m
Red side
VictoryHexsise#8472
Briar · Top
6 / 3 / 8
50% KP
22,550
25.6% share
10,520g
179 CS · 7.8/m
Memesta#NA2
Kayn · Jungle
13 / 7 / 4
60.7% KP
21,916
24.9% share
11,914g
144 CS · 6.3/m
Ablazeolive#NA1
Ryze · Mid
4 / 3 / 12
57.1% KP
17,329
19.7% share
9,556g
212 CS · 9.3/m
CHICKENORBUNNY#CLUCK
Swain · ADC
5 / 2 / 16
75% KP
19,515
22.2% share
10,459g
171 CS · 7.5/m
REDEMPTION#lmao
Nautilus · Support
0 / 5 / 17
60.7% KP
6,668
7.6% share
5,936g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
