Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 39 days ago
6 / 3 / 12
K / D / A
62.1%
Kill participation
1,153.9
Damage / min
14,360g
444.6 gold / min
25
9 placed · 7 cleared
272
8.4 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThanatoes#kr2
Jayce · Top
7 / 9 / 8
51.7% KP
34,270
28.1% share
15,902g
303 CS · 9.4/m
blaberfish2#NA1
Lee Sin · Jungle
13 / 7 / 7
69% KP
23,746
19.4% share
15,815g
240 CS · 7.4/m
Scarecrow7#na7
Galio · Mid
3 / 6 / 20
79.3% KP
18,426
15.1% share
11,341g
205 CS · 6.3/m
CHICKENORBUNNY#CLUCK
Swain · ADC
6 / 3 / 12
62.1% KP
37,270
30.5% share
14,360g
272 CS · 8.4/m
REDEMPTION#lmao
Nautilus · Support
0 / 10 / 18
62.1% KP
8,409
6.9% share
8,073g
24 CS · 0.7/m
Red side
Victorycant type#1998
Nidalee · Top
6 / 4 / 16
62.9% KP
25,279
14.9% share
14,832g
250 CS · 7.7/m
LFT Sheiden#PHL1
Ambessa · Jungle
8 / 7 / 18
74.3% KP
35,823
21.1% share
15,180g
227 CS · 7/m
Ablazeolive#NA1
Taliyah · Mid
13 / 4 / 12
71.4% KP
49,698
29.3% share
15,464g
261 CS · 8.1/m
refugo#4525
Jinx · ADC
7 / 5 / 13
57.1% KP
48,456
28.6% share
18,434g
301 CS · 9.3/m
Breezyyy#NA1
Rell · Support
1 / 9 / 23
68.6% KP
10,310
6.1% share
8,595g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
